Oculus Rift Devkit 2 & Immersive 1st Person

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Oculus Rift Devkit 2 & Immersive 1st Person

PostPosted by Vance » Wed Aug 27, 2014 1:58 am

One of my friends bought the Oculus Rift Devkit 2 and I was privileged to experience first hand the joy of positional headtracking and low latency virtual reality.
Damn, that rollercoaster simulator was fucking awesome.

Are there any plans to incorporate positional headtracking in Frontier's first person interface?
Also, is it possible during release to allow the user to see his/her body in 1st person?

Both of these options would vastly escalate the sense of presence for the player.

Examples for immersive 1st person can be shown here: Oblivion - Skyrim
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Vance
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Re: Oculus Rift Devkit 2 & Immersive 1st Person

PostPosted by yarnevk » Wed Aug 27, 2014 2:29 pm

Because horny guys need to see their avatars boobs?
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