Relationships between NPCs and the player

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Relationships between NPCs and the player

PostPosted by hundlar » Thu Aug 07, 2014 11:00 am

Will there be any proper relationshipping in the game? Marrige, etc. It'd be lovely to have a spouse,
and maybe three kids? And a dog?
What's the current state of affairs concerning this?
When in doubt, use bruteforce. — Ken Thompson
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Re: Relationships between NPCs and the player

PostPosted by RyanASpan » Thu Aug 07, 2014 5:42 pm

hundlar wrote:Will there be any proper relationshipping in the game? Marrige, etc. It'd be lovely to have a spouse,
and maybe three kids? And a dog?
What's the current state of affairs concerning this?

In a word, none. There isn't a hint of romance plot to be found. It's not that kind of story.
http://streetofeyes.com -- Street of Eyes: The Writing of Ryan A. Span
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Re: Relationships between NPCs and the player

PostPosted by hundlar » Thu Aug 07, 2014 6:29 pm

Well. Thanks for the reply.
When in doubt, use bruteforce. — Ken Thompson
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Re: Relationships between NPCs and the player

PostPosted by Railboy » Thu Aug 07, 2014 6:37 pm

hundlar wrote:Well. Thanks for the reply.


Sorry to disappoint. But yes, definitely not that kind of game. It's solely exploration & adventure oriented.
Language is to the mind more than light is to the eye.
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Re: Relationships between NPCs and the player

PostPosted by hundlar » Thu Aug 07, 2014 6:51 pm

Railboy wrote:
hundlar wrote:Well. Thanks for the reply.


Sorry to disappoint. But yes, definitely not that kind of game. It's solely exploration & adventure oriented.


Oh, no no; no disappointment on my side, just wondering, more or less.
I'm also guilty hurrying with my first post so I could start doodling with my profile :P

EDIT: Remembered that the word 'disappointment' exists.
When in doubt, use bruteforce. — Ken Thompson
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Re: Relationships between NPCs and the player

PostPosted by Starfia » Thu Aug 07, 2014 11:47 pm

Well, you can tame animals.

You could always add taming of humans to a future feature request list. I mean, let's be reasonable here.
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Re: Relationships between NPCs and the player

PostPosted by postnjam » Fri Aug 08, 2014 12:35 pm

Don't worry, this is the internet, the internet always finds a way, If there is a single piece of dialogue that shows even the smallest bit of affection to another character. Someone, namely a bloke on tumblr will ship them.
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Re: Relationships between NPCs and the player

PostPosted by Freddo » Tue Nov 18, 2014 4:10 pm

Well, your father is in the game so there's that family relationship at least.

Which, to be honest, I'm a bit disappointed about. I would have wanted to be a stranger in some strange land and just explore. But instead we are back home and explore the backyard, sorta. This doesn't really make a difference from a gameplay point of view as it's still unexplored land for me as a player, but I think it's unfortunate it's not unexplored land for the character.
Last edited by Freddo on Fri Nov 21, 2014 12:54 am, edited 1 time in total.
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Re: Relationships between NPCs and the player

PostPosted by antihuman09 » Tue Nov 18, 2014 4:52 pm

Having played the prologue, I can tell you there's a certain amount of sexual tension between the player character and others. And, if we're honest, that's the best part of any relationship anyway. : ))
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Re: Relationships between NPCs and the player

PostPosted by RyanASpan » Wed Nov 19, 2014 4:21 am

Freddo wrote:Well, your father is in the game is there's that family relationship at least.

Which, to be honest, I'm a bit disappointed about. I would have wanted to be a stranger in some strange land and just explore. But instead we are back home and explore the backyard, sorta. This doesn't really make a difference from a gameplay point of view as it's still unexplored land for me as a player, but I think it's unfortunate it's not unexplored land for the character.

Keep playing. When we incorporate Act 3, you'll get a whole other continent of being a stranger in a strange land.
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