WebGl game engine

You can find everything down there. Except potatoes.

WebGl game engine

PostPosted by SignpostMarv » Wed Jun 04, 2014 5:39 pm

Someone has open-sourced a WebGL game engine, wondering how it compares to Unity3D's webgl export

https://hacks.mozilla.org/2014/06/playcanvas-goes-open-source/

Edit: I was in error, this is not a Mozilla project
User avatar
SignpostMarv
Alchemist
Alchemist
 
Posts: 307
Joined: Thu Jul 18, 2013 2:28 pm

Re: WebGl game engine

PostPosted by Railboy » Thu Jun 19, 2014 5:35 pm

I'm largely ignorant of Unity's web player, but I do know it currently requires a plugin installation. It's lightweight but that's still a huge barrier. So anything that can get around that has it beat.

(I think Unity 5 may not require one any more. Which would be awesome.)
Language is to the mind more than light is to the eye.
User avatar
Railboy
Developer
Developer
 
Posts: 1845
Joined: Mon Jul 15, 2013 10:46 pm
Location: Seattle, WA

Re: WebGl game engine

PostPosted by Starfia » Thu Jun 19, 2014 11:44 pm

I love listening from the sidelines about WebGL; it just looks so lovely and everything.

Um… that's all I have to contribute here at the moment.
User avatar
Starfia
Bard
Bard
 
Posts: 158
Joined: Thu Jul 18, 2013 5:57 am
Location: Bellingham, Washington


Return to The Rabbit Hole

Who is online

Users browsing this forum: No registered users and 0 guests

cron