What kind of areas do you want to see ingame?

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Re: What kind of areas do you want to see ingame?

PostPosted by DWMagus » Fri Oct 25, 2013 2:36 pm

Oh man, that looks awesome! :D
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Re: What kind of areas do you want to see ingame?

PostPosted by TrackerTaz » Sat Oct 26, 2013 12:26 am

Wow that looks fantastic !!!
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Re: What kind of areas to you want to see ingame?

PostPosted by bgivenb » Mon Nov 04, 2013 11:06 pm

oznewhaven wrote:I love some of the fantasy location that have been put forward, but sometimes, taking inspiration from the real world can be equally amazing, so a mix of both would be great:

PETRA: A city built within a canyon: Very mysterious, usually you don't see it from a distance, until you litterlly stumble upon it
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Re: What kind of areas do you want to see ingame?

PostPosted by DWMagus » Tue Nov 05, 2013 4:20 pm

Just beautiful Given!
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Re: What kind of areas do you want to see ingame?

PostPosted by bgivenb » Mon Nov 11, 2013 2:04 am

col03004 wrote:I would love to see the following:

-A forest of giant mushrooms (there could even be things like spore clouds that make you trip out for a while)
-Areas with different kinds of dirt (this may sound dumb but I have lived all over the U.S. And there is a huge difference in the color of dirt in different places. Red, tan, dark brown, grey.) it's a little thing but one of those details that I think can add a lot to the immersion.


As for the dirt, I am actually using a different colormap scheme for each region; there is a lot of color variation across the terrain.

...and as for the mushrooms

...more on the mushroom forests coming soon
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Re: What kind of areas do you want to see ingame?

PostPosted by godheka » Tue Nov 12, 2013 3:43 pm

how about a castle on a cliff
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Re: What kind of areas do you want to see ingame?

PostPosted by Railboy » Tue Nov 12, 2013 3:51 pm

godheka wrote:how about a castle on a cliff


Got you covered on that one.
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Re: What kind of areas do you want to see ingame?

PostPosted by TrackerTaz » Thu Nov 14, 2013 2:55 am

Railboy wrote:
godheka wrote:how about a castle on a cliff


Got you covered on that one.

Cool can't wait to see it !!
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Re: What kind of areas do you want to see ingame?

PostPosted by bgivenb » Thu Dec 12, 2013 5:03 am

One of the most suggested ideas in this thread. Anyone want to guess what it is?
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Re: What kind of areas do you want to see ingame?

PostPosted by HittingSingularity » Fri Dec 13, 2013 4:54 am

It looks like some kind of lake with a beach surrounded by cliffs with a waterfall.

Seriously given, you have become the biggest reason I am so excited for this game. Can't wait till more areas open up in the Alpha.

If this game becomes successful it will be because of a combination of innovative exploration based gameplay and a varied world worth exploring.
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Re: What kind of areas do you want to see ingame?

PostPosted by DWMagus » Fri Dec 13, 2013 5:59 am

HittingSingularity wrote:It looks like some kind of lake with a beach surrounded by cliffs with a waterfall.

Seriously given, you have become the biggest reason I am so excited for this game. Can't wait till more areas open up in the Alpha.

If this game becomes successful it will be because of a combination of innovative exploration based gameplay and a varied world worth exploring.


Seconded!

My guess is a floating lake!
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Re: What kind of areas do you want to see ingame?

PostPosted by yarnevk » Fri Dec 13, 2013 7:00 pm

Looks more like a desert sinkhole filled with water.
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Re: What kind of areas do you want to see ingame?

PostPosted by antihuman09 » Sat Dec 14, 2013 3:45 am

I hope to see some alpine lakes. Summiting a mountain is a million times more satisfying if there's a surprise at the top.

Possibly a repeat but a thread search for "alpine" didn't return any results.
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Re: What kind of areas do you want to see ingame?

PostPosted by bgivenb » Sat Dec 14, 2013 4:18 am

Hint: ?v=5u-jqkQTJ74
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Re: What kind of areas do you want to see ingame?

PostPosted by antihuman09 » Sat Dec 14, 2013 4:26 am

Cool!

Stoked to see that.
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Re: What kind of areas do you want to see ingame?

PostPosted by DWMagus » Sun Dec 15, 2013 6:57 pm

bgivenb wrote:Hint: ?v=5u-jqkQTJ74


Oh man, that's freaking awesome!
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Re: What kind of areas do you want to see ingame?

PostPosted by Antonius Weezel » Fri Feb 07, 2014 12:39 am

One think I don't think I've ever really seen done are pit caves, E.G

Spoiler:      SHOW
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It would be pretty cool if the only way to enter it was to take a leap of faith and hope there was another way out (a much less conspicuous one)

Another thing that I barely ever see are nice expansive sprawling steppes

Spoiler:      SHOW
Image


Of course they couldn't be /too/ big or you'd end up with a lot of empty space, but I think they become really interesting if you use them to frame something that you wouldn't think twice about normally, like a single tree or a rock, or maybe a small pseudo island.


Valley of the wind has some really interesting landscapes going on (plus it's a pretty decent movie ;3), so I'll leave a few (This suddenly turned into a lot D:) screenshots here. I'm particularly fond of the wastelands and the underground petrified forests myself.

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Re: What kind of areas do you want to see ingame?

PostPosted by yarnevk » Fri Feb 07, 2014 1:20 am

pit caves are in Planet Explorers as you really need voxels to do them right, they sure cut down on the driving at full speed and combat kiting. With frontiers being heightmap based they would have to be faked with vertical walls and mesh pieces and have an exit method in place. Would be fun if you could rope climb down one.
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Re: What kind of areas do you want to see ingame?

PostPosted by antihuman09 » Fri Feb 07, 2014 8:47 am

...or hang glide.
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Re: What kind of areas do you want to see ingame?

PostPosted by HittingSingularity » Wed Feb 12, 2014 12:16 am

Nausicaä of the Valley of the Wind love that movie! Definitely some very unique landscapes, it would be so cool to see some epic below-canopy environments like that but it seems like it would be really hard to implement in a game
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Re: What kind of areas do you want to see ingame?

PostPosted by bgivenb » Wed Feb 19, 2014 1:57 am

Antonius Weezel wrote:One think I don't think I've ever really seen done are pit caves, E.G

Spoiler:      SHOW
Image


It would be pretty cool if the only way to enter it was to take a leap of faith and hope there was another way out (a much less conspicuous one)


This:
yarnevk wrote:pit caves are in Planet Explorers as you really need voxels to do them right, they sure cut down on the driving at full speed and combat kiting. With frontiers being heightmap based they would have to be faked with vertical walls and mesh pieces and have an exit method in place. Would be fun if you could rope climb down one.


Not impossible by any stretch, but it would require some carefully placed mesh pieces to cover the walls


Antonius Weezel wrote:Another thing that I barely ever see are nice expansive sprawling steppes

Spoiler:      SHOW
Image


Of course they couldn't be /too/ big or you'd end up with a lot of empty space, but I think they become really interesting if you use them to frame something that you wouldn't think twice about normally, like a single tree or a rock, or maybe a small pseudo island.


^ Got you covered there
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Re: What kind of areas do you want to see ingame?

PostPosted by antihuman09 » Sun Apr 20, 2014 6:27 am

Too late to request a shout out to Dick Proenneke? I'd love to find his house by a lake.

http://ratsoff.com/post/4237256191/dick ... alaska-via

https://www.youtube.com/watch?v=iYJKd0rkKss

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Re: What kind of areas do you want to see ingame?

PostPosted by postnjam » Sun Apr 20, 2014 4:26 pm

antihuman09 wrote:Too late to request a shout out to Dick Proenneke? I'd love to find his house by a lake.

http://ratsoff.com/post/4237256191/dick ... alaska-via

https://www.youtube.com/watch?v=iYJKd0rkKss

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That hut, could have sworn I've seen that on bear grills where he finds a log cabin and finds skis
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Re: What kind of areas do you want to see ingame?

PostPosted by antihuman09 » Sun Apr 20, 2014 5:06 pm

Wouldn't doubt it. The location is well known. And Bear Grylls only stays in well known places. Like the Hilton.

Burn. : p
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Re: What kind of areas do you want to see ingame?

PostPosted by mountainman » Wed Jun 25, 2014 3:48 pm

bgivenb wrote:
col03004 wrote:I would love to see the following:

-A forest of giant mushrooms (there could even be things like spore clouds that make you trip out for a while)
-Areas with different kinds of dirt (this may sound dumb but I have lived all over the U.S. And there is a huge difference in the color of dirt in different places. Red, tan, dark brown, grey.) it's a little thing but one of those details that I think can add a lot to the immersion.


As for the dirt, I am actually using a different colormap scheme for each region; there is a lot of color variation across the terrain.

...and as for the mushrooms

...more on the mushroom forests coming soon


hello

I am sorry to say but in my opinion the giant mushrooms are not a good idea

they are really hard to ignore when you try to ignore the fantasy mythical nonsense if you know what i mean no offense

because I am really in love with the game i like exploring (specially 1700 1800s) and as realistic as possible so without the fantasy , I mean there are enough fantasy games but not enough realistic exploration survival games

so thanks for reading ill see what happens
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Re: What kind of areas do you want to see ingame?

PostPosted by Railboy » Wed Jun 25, 2014 6:54 pm

mountainman wrote:hello

I am sorry to say but in my opinion the giant mushrooms are not a good idea

they are really hard to ignore when you try to ignore the fantasy mythical nonsense if you know what i mean no offense

because I am really in love with the game i like exploring (specially 1700 1800s) and as realistic as possible so without the fantasy , I mean there are enough fantasy games but not enough realistic exploration survival games

so thanks for reading ill see what happens


Hello. No need to be sorry, we all have different tastes.

FRONTIERS definitely isn't high fantasy. But it's also not strictly realistic either, so you may be disappointed if that's your number one priority. For my money a small dash of fantasy is the way to go. It frees the game up to do some fun things.
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Re: What kind of areas do you want to see ingame?

PostPosted by mountainman » Thu Jun 26, 2014 4:17 pm

Railboy wrote:
mountainman wrote:hello

I am sorry to say but in my opinion the giant mushrooms are not a good idea

they are really hard to ignore when you try to ignore the fantasy mythical nonsense if you know what i mean no offense

because I am really in love with the game i like exploring (specially 1700 1800s) and as realistic as possible so without the fantasy , I mean there are enough fantasy games but not enough realistic exploration survival games

so thanks for reading ill see what happens


Hello. No need to be sorry, we all have different tastes.

FRONTIERS definitely isn't high fantasy. But it's also not strictly realistic either, so you may be disappointed if that's your number one priority. For my money a small dash of fantasy is the way to go. It frees the game up to do some fun things.


hello Railboy,

it took my a while but i understand now (had a small misunderstanding when i first heart of this game from a friend) i thought it was a pure realistic game but and i didnt watch most of the videos yet because i want to keep things fresh but now i understand what kind of game it is and i watched some videos to understand better and now i do and i still love it maybe even better because now my confusion is gone and you can do lots of diffrent stuff

so end of that misunderstanding,
great game cant wait to play it

thanks for your help
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Re: What kind of areas do you want to see ingame?

PostPosted by Railboy » Thu Jun 26, 2014 5:24 pm

mountainman wrote:so end of that misunderstanding


No worries! That kind of thing is bound to happen more and more as the word spreads. Glad I could help clear things up.
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Re: What kind of areas do you want to see ingame?

PostPosted by werewolf334 » Mon Jul 14, 2014 5:13 pm

I would love to see some cave systems like Dear Esther uses. The mist from the water, and bio-luminescence along with warm candle lighting sources, and all of that reflecting off of the walls and stalactites, along with large opened areas with streams of water flowing.....mmmm.....that was a beautiful experience and I would love to see something like that in Frontiers. (also the sound effects and relaxing music really sold it)
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Re: What kind of areas do you want to see ingame?

PostPosted by Hawkman » Fri Sep 05, 2014 4:28 pm

A castle that's abandoned except for enemies and creepy journals that is implied to be haunted
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Re: What kind of areas do you want to see ingame?

PostPosted by antihuman09 » Sun Sep 07, 2014 1:21 am

Too late to suggest an area where the butterflies migrate a certain time of the year? Probably pretty resource heavy but I know the phenomenon is spectacular in real life.
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Re: What kind of areas do you want to see ingame?

PostPosted by Vance » Sun Sep 07, 2014 1:43 am

antihuman09 wrote:Too late to suggest an area where the butterflies migrate a certain time of the year? Probably pretty resource heavy but I know the phenomenon is spectacular in real life.


This would be a wonderful easter egg to discover.
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Re: What kind of areas do you want to see ingame?

PostPosted by hundlar » Sun Sep 07, 2014 6:03 pm

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I'd personally like to see a few proper mountains. Sorry if I'm a bit late with my request :?
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Re: What kind of areas do you want to see ingame?

PostPosted by tetramir » Wed Sep 10, 2014 3:44 pm

I would like to see a forest with gigantic trees, huge roots, and just be alone, walking among those sleeping giants, just like the scene with the fungus in nausicaa.
It would feel great to feel so small, and see such beauty!
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